Resources

Do Video Games Imitate Real Life?

Posted on by Kevin.

While I personally feel that my ten-year, 14,000 hour gaming odyssey was a complete waste, I am not so naïve that I ignore the benefits of video games.  I write and have written extensively about the drawbacks and dangers of this 21st-century amusement, but I strive for a balanced perspective.

Let’s not forget that a glass of red wine a day correlates with a lower risk for cardiovascular di…

Sleepless in Cyberland

Posted on by Kevin.

A study reported this year in the Journal of Adolescence found that heavy internet use among children and young adults correlates with a significantly higher risk for obesity, skipping meals, and sleep disorders.  While the majority of young people regularly engage in cyber activities without a problem, many are becoming addicted and ruining their chances for a successful life.  Among the folks…

Fantasy and the Internet

Posted on by Kevin.

Reflecting on my own struggles with Internet addiction as well as those of people who have participated in my cyber recovery groups, I am convinced that escape and fantasy fuel our obsession. The mundane rhythms of our lives are unsatisfying, and unfulfilled dreams die hard. The Internet offers a potent outlet, but many of us slip into addiction.

Some escape into literal fantasy worlds, akin to…

Facing the Facts about Facebook

Posted on by Kevin.

Stories surrounding Facebook have become frequent news items and have generated great interest along with controversy.  Some stories focus on the drawbacks while others center on the unimaginable opportunities.  By and large, the opportunities offered by Facebook far outweigh the dangers. The ubiquitous online social networking site does present danger, however, not so much because of any intr…

Video Game-Induced Violence: Fact or Fiction?

Posted on by Kevin.

The E3 Electronic Entertainment Expo in Los Angeles this past week showed that the trend toward violent video games remains strong. Updated sequels to first-person-shooting staples like Call of Duty and Halo played prominently at the conference. Shooting games sell; it is that simple.

Many parent groups see red when they ponder the continuing trend toward violent video games.   Mothers Agai…