Tag: MMORPG

Teaching Social Skills with Video Games

Posted on by Kevin.

A few colleagues of mine and I just finished putting on a week-long camp for boys, ages 8-11.  Like most summer camps, we played our fair share of dodge ball, capture the flag, and soccer.  We went to get ice cream, took adventure bike rides, and even engaged in some arts and crafts.  We also… Read more

Violent Video Games: A Broad Perspective

Posted on by Kevin.

I am not a scientist.  The trouble with giving information to people like me, who comprise the overwhelming majority, is that we often confuse causation with correlation.  The latter term means that some relationship between two factors exists, but does not mean one causes the other.  Here is a classic example:  As ice cream sales… Read more

Cyber Junkies: Solutions

Posted on by Kevin.

My experience has taught me that cyber junkies pursue online “rewards” that they lack in their lives: opportunities for achievement and challenge, social connection, discovery, exploration, stimulation, and excitement.  It is not inherently bad to get these needs met in the cyber world, but some individuals become too dependent. The trick in empowering these usually… Read more

Parents Beware: Responsibility and Accountability Online

Posted on by Kevin.

I am a cyber junkie, or should I say addict?  Certain types of real-time strategy video games—like Age of Empires and Command and Conquer—appealed to me to such an extent that I used to play for several hours and feel that only 20 minutes had elapsed.  I have had 50-hour binges, and used to play… Read more

From Binge to Bottom

Posted on by Kevin.

On several occasions, usually in the summer or during vacations, I binged for something on the order of 50 hours on computer games. During these periods, which required chiropractor visits for at least a few weeks afterward, I would fall asleep in the computer chair, take a few naps, take care of biological needs, and… Read more