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Technology 101: Safety, Balance, and Awareness

Technology is almost a sentient being, having a will of its own that projects itself inexorably into our lives. While these ubiquitous devices, that often feel like extensions of ourselves, have extraordinary benefits, use of them has an impact on the brain. The brain has an internal gardener that is forever pruning back some neural networks, while allowing others to grow and thrive. We must keep this in mind as we consider child development in the digital age. How much screen time is too much? How do we help our children achieve balance? Which cyber activities are the most beneficial, and which carry the greatest risks? To answer these questions, we need to take a developmental approach, one that is mindful of the milestones children need to complete at different stages in their growth.

The goals for the school-age child, let’s say 6-10 years of age, are to reinforce the development of real-world skills and a sense of competence or mastery. They also need to become adept at establishing and maintaining relationships with peers, along with playing in ways that foster the ability to resolve conflict and to strategize. They must acquire in these early years the ability to control themselves, or self-regulate, and parents need to help them begin to learn responsibility by doing homework, chores around the house, and getting themselves ready for school and other duties. One of the great risks during this stage is that video games, and games on the smart phone, will become a primary source of entertainment, and a substitute for adventure. When this happens, we often see stagnation in social skills, and even avoidance of interaction with adults. In addition, children who get heavily engaged in these activities neglect homework and household chores.

This is becoming increasingly common! A tendency toward excessive, or even addictive, indulgence in cyber-based amusements also seems to be rooted in these early years. Therefore, it become crucial for parents to take steps to foster a family dynamic that sets limits and expectations for technology, as well to encourage discussion around this topic, especially with regards to Internet safety. In my book, Cyber Junkie: Escape the Gaming and Internet Trap, I recommend that families make technology a frequent topic of discussion. Consider, as part of such discussions, talking about and putting in place the following recommendations that are designed to help you raise balanced and competent children, as well as to maximize family time.

Kevin’s Top Five Technology Tips

1. Have at least some tech-free time as a family. Don’t allow smart phones at the dinner table, for example.
2. In addition to tech-free time, have tech-free zones. Many families I work with choose to use the family room for this purpose. Cell phones, video game consoles, laptops, iPads, and computers are not allowed in there.
3. Set a maximum time allowed on video games and the computer. I recommend no more than two hours a day.
4. For each minute spent on the computer or video game, require a corresponding minute of exercise. This will allow you to combat the tendency for technology to create sedentary and obese children.
5. No TV’s, computers, or video game consoles in the bedroom.

Incidentally, parents must follow these rules too! If you allow your children to police you as well, it will empower them, and serve to create a more harmonious and balanced family. With these steps, parents can communicate the all-important principle that Internet access is not a right but rather a privilege. Meeting target behaviors and certain expectations are required in order to receive and maintain that privilege.

These early school years are also a good time to start teaching about Internet safety. They need to be made aware of several important factors:

1. Passwords are not to be shared.
2. Screen names should not convey identifying information.
3. Never give out your address, age, or phone number online.
4. Report any bullying activities to a parent.
5. If someone you do not know is trying to converse with you online, do not respond and tell a parent.

As your child gets close to the teen years, this discussion should include mention of sending out inappropriate material via text, social networking, and email, and discuss legal ramifications of such activities. In addition, of course, you should make your teen aware that anything he or she posts online could become part of an enduring record that might come back to haunt him or her. In next week’s post, I will go into the implications of technology for teens in greater depth. No matter what the age group, however, the overriding principles are the same: safety, balance, and awareness.

I was recently featured on several news stations regarding the violent language children are exposed to in online gaming.  It is a short piece. Click here to watch.

Lying and Deceit in the Cyber World

This is a guest blog written by Alex, a participant in my cyber recovery groups, and the subject of several pages of my book (159-163). In the piece that follows, Alex gets to the heart of his problem. Alex will also be posting tomorrow.

At about ten years of age, I reached a tipping point when the responsibilities and rigors of reality became an inconvenient interruption to my fantasy life.  I preferred the control and communion afforded to me by Ultima Online, not to mention the social networking aspect of the game.  I didn’t have to share or care about anyone else.  If a magic potion could have allowed me to become part of the game, I would have drunk it down without question.

My only problem was my mother.  For some reason, she saw a problem with my 6-8 hours-a-day habit.  She annoyingly persisted in reminding me about homework, chores and eating a balanced meal.  As to this latter point, I didn’t need much food because the game gave a whole lot of sustenance.  I had no intention of doing what she wanted, so I started to lie.

At first, I started with simple lies, telling her I had no homework.  But since taught at the school I attended, this became impossible.  So, I used to stay after school, spending most of that time in the computer lab playing Age of Empires.  I told her, of course, that I was in there doing my homework.  It would all eventually catch up to me, but then I would lie about the lies, and so and so forth.  Lying became automatic.  My mother, on the other hand, started to automatically nag at me.  We both needed help.

Kevin Roberts, author of Cyber Junkie, had taught at the school and at that point in time had become an ADHD Coach (I have ADHD).  My mother asked for his help.  He quickly became my nemesis, the probing force that filtered through all my lies.  He, too, had excessive gaming issues, so hehad an easier time seeing through my deception.  I had to take my lying to a new level.

Early in 9th grade, he called me.  “Alex,” he said, “did you do pages 19-21 in your Biology workbook?”  By this time, I had been honing a new and improved method of deceit.  I replied, “Yes, I did.  But, page 20 was really hard so I think I am going to have to go in tomorrow to talk to the teacher.”  I admitted that I didn’t finish all of it, and hoped this would throw off the trail.  I did not know, however, that Kevin was in my neighborhood.  Out of the blue, he decided to stop by.  When he asked to see the homework, I made up another lie:  “Oh, uh, Brian didn’t have his work book, and he just came by to borrow mine.”  I knew he didn’t buy this line and he knew that I knew that, but I would not admit to the lie.

My energies went into two pursuits: staying totally plugged into cyber world and lying to anyone who tried to pull me away.  I am now almost 24, have been homeless, have no job training, no college degree and am pretty lost.  I am trying to climb out of a hole I have been digging for the last 14 years.   It is not an easy task.  In my next guest blog, I will get into some of the details of what I have been going through.

  • Please join Kevin at the Border’s in Birmingham, MI on October 29 at 7PM. He will be giving a short talk, answering questions, and signing his book.
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